Tasks example
This commit is contained in:
25
Tasks/TasksInConsole/TasksInConsole.sln
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25
Tasks/TasksInConsole/TasksInConsole.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.27428.2037
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TasksInConsole", "TasksInConsole\TasksInConsole.csproj", "{74FA56F8-DC5F-4DBE-AC49-3A770A5D1745}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{74FA56F8-DC5F-4DBE-AC49-3A770A5D1745}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{74FA56F8-DC5F-4DBE-AC49-3A770A5D1745}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{74FA56F8-DC5F-4DBE-AC49-3A770A5D1745}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{74FA56F8-DC5F-4DBE-AC49-3A770A5D1745}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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||||
GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {90A07E03-AB2D-45BE-A1BF-B7AF2FBBB59F}
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EndGlobalSection
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EndGlobal
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767
Tasks/TasksInConsole/TasksInConsole/Program.cs
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767
Tasks/TasksInConsole/TasksInConsole/Program.cs
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using System;
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using System.Net;
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using System.Threading;
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using System.Threading.Tasks;
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namespace TasksInConsole
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{
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class Program
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{
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#region Private Members
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/// <summary>
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/// The event finished callback for the Thread event example
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/// </summary>
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private static event Action EventFinished = () => { };
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/// <summary>
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/// Whether to run the thread examples
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/// </summary>
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private static bool RunThreadExamples = false;
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#endregion
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static void Main(string[] args)
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{
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// Log it
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Log("Hello World!");
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//
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// Author: Luke Malpass
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// License: MIT
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// Support Me: https://www.patreon.com/angelsix
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// Source Code: http://www.github.com/angelsix/youtube/Tasks
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// Website: http://www.angelsix.com
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// Contact: contact@angelsix.com
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//
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//
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// What is Asynchronous
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// ======================
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//
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// Asynchronous is if you start something, and don't wait while its happening.
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// It literally means to not occur at the same time.
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//
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// This means not that our code returns early, but rather it doesn't sit there
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// blocking the code while it waits (doesn't block the thread)
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//
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//
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// Issues with Threads
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// =====================
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//
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// Threads are asynchronous, as they naturally do something while the calling thread
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// that made it doesn't wait for it.
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//
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#region Threads are asynchronous
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if (RunThreadExamples)
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{
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// Log it
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Log("Before first thread");
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// Start new thread
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new Thread(() =>
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{
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// Sleep a little
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Thread.Sleep(500);
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// Log it
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Log("Inside first thread");
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}).Start();
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// Log it
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Log("After first thread");
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// Wait for work to finish
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Thread.Sleep(1000);
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Console.WriteLine("---------------------------------------------");
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}
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#endregion
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// What's the issue with Threads?
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//
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// 1. Expensive to make
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// 2. Not natural to be able to resume after a thread has finished to do something
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// related to the thread that created it
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//
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// Issue 1 was solved with a ThreadPool. However issue 2 is still an issue for threads,
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// and is one reason why Tasks were made.In order to resume work after some
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// asynchronous operation has occurred we could with a Thread:
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//
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// 1. Block your code waiting for it (no better than just doing it on same thread)
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//
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#region Blocking Wait
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if (RunThreadExamples)
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{
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// Log it
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Log("Before blocking thread");
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// Create new thread
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var blockingThread = new Thread(() =>
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{
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// Sleep a little
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Thread.Sleep(500);
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// Log it
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Log("Inside blocking thread");
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});
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// Start thread
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blockingThread.Start();
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// Block and wait
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blockingThread.Join();
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// Log
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Log("After blocking thread");
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Console.WriteLine("---------------------------------------------");
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}
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#endregion
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// 2. Constantly poll for completion, waiting for a bool flag to say done (inefficient, slow)
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#region Polling Wait
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if (RunThreadExamples)
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{
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// Log it
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Log("Before polling thread");
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// Create poll flag
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var pollComplete = false;
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// Create thread
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var pollingThread = new Thread(() =>
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{
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// Log it
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Log("Inside polling thread");
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// Sleep a little
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Thread.Sleep(500);
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// Set flag complete
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pollComplete = true;
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});
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// Start thread
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pollingThread.Start();
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// Poll for completion
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while (!pollComplete)
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{
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// Log it
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Log("Polling....");
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// Sleep a little
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Thread.Sleep(100);
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}
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// Log it
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Log("After polling thread");
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Console.WriteLine("---------------------------------------------");
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}
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#endregion
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// 3. Event-based callbacks (lose the calling thread on callback, and causes nesting)
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#region Event-based Wait
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if (RunThreadExamples)
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{
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// Log it
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Log("Before event thread");
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// Create thread
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var eventThread = new Thread(() =>
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{
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// Log it
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Log("Inside event thread");
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// Sleep a little
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Thread.Sleep(500);
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// Fire completed event
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EventFinished();
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});
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// Hook into callback event
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EventFinished += () =>
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{
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// Log it
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Log("Event thread callback on complete");
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};
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// Start thread
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eventThread.Start();
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// Log it
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Log("After event thread");
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// Wait for work to finish
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Thread.Sleep(1000);
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Console.WriteLine("---------------------------------------------");
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}
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#endregion
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#region Event-based Wait Method
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if (RunThreadExamples)
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{
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// Log it
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Log("Before event method thread");
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// Call event callback style method
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EventThreadCallbackMethod(() =>
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{
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// Log it
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Log("Event thread callback on complete");
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});
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// Log it
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Log("After event method thread");
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// Wait for work to finish
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Thread.Sleep(1000);
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Console.WriteLine("---------------------------------------------");
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}
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#endregion
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//
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// However that makes every time we want to do something asynchronous a lot of code
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// and not easy to follow.
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//
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//
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// What is a Task
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// ================
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//
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// A Task encapsulates the promise of an operation completing in the future
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//
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//
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// Tasks, Async and Await
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// ========================
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//
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// Async in C# is mainly 2 words. async and await
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//
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// The point is to allow easy and clean asynchronous code to be written without complex or messy code.
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//
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#region Sync vs Async Method
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// Log it
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Log("Before sync thread");
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// Website to fetch
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var website = "http://www.google.co.uk";
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// Download the string
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WebDownloadString(website);
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// Log it
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Log("After sync thread");
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Console.WriteLine("---------------------------------------------");
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// Log it
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Log("Before async thread");
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// Download the string asynchronously
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var downloadTask = WebDownloadStringAsync(website);
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// Log it
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Log("After async thread");
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// Wait for task to complete
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downloadTask.Wait();
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Console.WriteLine("---------------------------------------------");
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var task = Task.Run(async () =>
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{
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// Log it
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Log("Before async await thread");
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// Download the string asynchronously
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await WebDownloadStringAsync(website);
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// Log it
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Log("After async await thread");
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Console.WriteLine("---------------------------------------------");
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});
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// Wait the main task
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task.Wait();
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#endregion
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// Async and await are always used together. A method or lambda tagged with
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// async can then await any Task
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//
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// When you await something, the thread which called the await is free to then return to
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// what it was doing, while in parallel the task inside the await is now run on another thread.
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//
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// Once the task is done, it returns either to the original calling thread, or carries on,
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// on another thread to do the work that codes after the await.
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//
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//
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//
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// Async Analogy
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// ===============
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//
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// Imagine you go to Starbucks and the entire shop is run by one person.
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// His name is Mr UI Thread. You walk in and ask Mr Thread for a Vanilla Latte.
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// He obliges and starts to make your coffee.
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//
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// He puts the milk into the container and turns on the hot steam, and proceeds
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// to stand there and wait for the milk to reach 70 degrees.
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//
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// During this time you remember you wanted a muffin as well, so you shout over
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// to Mr Thread and ask for a muffin... but he ignores you. He is blocked
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// waiting for the milk to boil.
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//
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// Several minutes goes by and 3 more customers have come in and are waiting
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// to be served. Finally the milk is finished and he completes the Latte.
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// Returning to you. You are a little annoyed at being ignored for minutes
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// and decide to leave your muffin.
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//
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// Then he continues to serve one customer at a time, doing one job at a time.
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// Not a good situation.
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//
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// This is what happens with a single threaded application.
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//
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// Now in order to improve business Mr Thread employs 2 new members of staff
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// called Mrs and Mrs Worker Thread. The pair work well independently and
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// as Mr Thread takes orders from the customers, he asks Mrs Worker Thread
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// to complete the order, and then without waiting for Mrs Worker Thread to
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// finish the drink, proceeds to serve the next customer.
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//
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// Once Mrs Worker Thread has finished a drink, instead of having to take
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// the drinks to the customers she asks Mr Worker Thread to serve the drinks
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// and then without waiting she proceeds to start the next order.
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//
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// The business is now a well-oiled, multi-threaded business.
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//
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//
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// The Synchronous part in Tasks
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// ===============================
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//
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//
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#region The Synchronous Part of Tasks
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// Run some work to show the synchronous parts of the call
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Task.Run(async () =>
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{
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// Log it
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Log($"Before DoWork thread");
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// Do work
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// This will return a Task and run the lines of code inside the method
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// up until the point at which the first await is hit
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var doWorkTask = DoWorkAsync("me");
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// Await the task
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// This will then spin off to a new thread and come with the result
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await doWorkTask;
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// Log it
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Log($"After DoWork thread");
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}).Wait();
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Console.WriteLine("---------------------------------------------");
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#endregion
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//
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// Async Return Types
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// ====================
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//
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// You can only return void, Task or Task<T> for a method marked as async, as the method is
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// not complete when it returns, so no other result is valid.
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//
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#region Method 1 Getting Result of Async From Sync
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// Get the task
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var doWorkResultTask = DoWorkAndGetResultAsync("Return this");
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// Wait for it
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doWorkResultTask.Wait();
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// Get the result
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var doWorkResult = doWorkResultTask.Result;
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Console.WriteLine("---------------------------------------------");
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||||
#endregion
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||||
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#region Method 2 Getting Result of Async From Sync
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||||
Task.Run(async () =>
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||||
{
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var doWorkResult2 = await DoWorkAndGetResultAsync("Return this 2");
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||||
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||||
}).Wait();
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||||
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||||
Console.WriteLine("---------------------------------------------");
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||||
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||||
#endregion
|
||||
|
||||
//
|
||||
// Async Keyword
|
||||
// ===============
|
||||
//
|
||||
// The async keyword is not actually added to the method declaration signature,
|
||||
// the only effect is has is to change the compiled code.
|
||||
//
|
||||
// That's why interfaces cannot declare async, as it isn't a declarative statement,
|
||||
// its a compilation statement to change the flow of the function.
|
||||
//
|
||||
|
||||
//
|
||||
// Consuming Async Methods
|
||||
// =========================
|
||||
//
|
||||
// The best way to consume or call a method that returns a task is to be async yourself
|
||||
// in the caller method, to ultimately awaiting it.
|
||||
//
|
||||
// By that definition async methods are naturally contagious.
|
||||
//
|
||||
|
||||
#region Consuming Wait
|
||||
|
||||
// Store the taks
|
||||
var workResultTask = DoWorkAndGetResultAsync("Consume Wait");
|
||||
|
||||
// Wait for it
|
||||
workResultTask.Wait();
|
||||
|
||||
// Get the result
|
||||
var workResult = workResultTask.Result;
|
||||
|
||||
Console.WriteLine("---------------------------------------------");
|
||||
|
||||
#endregion
|
||||
|
||||
#region Consuming via Task
|
||||
|
||||
// Declare the result
|
||||
var workResultViaTask = default(string);
|
||||
|
||||
// Store the taks
|
||||
Task.Run(async () =>
|
||||
{
|
||||
// Get result
|
||||
workResultViaTask = await DoWorkAndGetResultAsync("Consume via Task");
|
||||
|
||||
}).Wait();
|
||||
|
||||
Console.WriteLine("---------------------------------------------");
|
||||
|
||||
#endregion
|
||||
|
||||
//
|
||||
// What happens during an Async call
|
||||
// ===================================
|
||||
//
|
||||
// Code inside a function that returns a Task runs its code on the callers thread
|
||||
// up until the first line that calls await. At this point in time:
|
||||
//
|
||||
// 1. The current thread executing your code is released (making your code asynchronous).
|
||||
// This means from a normal point of view, your function has returned at this point
|
||||
// (it has return the Task object).
|
||||
//
|
||||
// 2. Once the task you have awaited completes, your method should appear to continue
|
||||
// from where it left off, as if it never returned from the method, so resume on
|
||||
// the line below the await.
|
||||
//
|
||||
// To achieve this, C# at the point of reaching the await call:
|
||||
//
|
||||
// 1. Stores all local variables in the scope of the method
|
||||
// 2. Stores the parameters of your method
|
||||
// 3. The "this" variable to store all class-level variables
|
||||
// 4. Stores all contexts(Execution, Security, Call)
|
||||
//
|
||||
// And on resuming to the line after the await, restores all of these values as if nothing
|
||||
// had changed. All of this information is stored on the garbage collection heap.
|
||||
//
|
||||
|
||||
//
|
||||
// What is happening with threads during an async call
|
||||
// =====================================================
|
||||
//
|
||||
// As you call a method that returns a `Task` and uses `async`, inside the method all code,
|
||||
// up until the first `await` statement, is run like a normal function on the thread that
|
||||
// called it.
|
||||
//
|
||||
// Once it hits the `await` the function returns the `Task` to the caller, and does its work
|
||||
// thats inside the `await` call on a new thread (or existing).
|
||||
//
|
||||
// Once its done, and effectively "after" the `await` line, execution returns to a certain
|
||||
// thread.
|
||||
//
|
||||
// That thread is determined by first checking if the thread has an synchronization context
|
||||
// and if it does it asks that what thread to return to. For UI threads this will return work
|
||||
// to the UI thread itself.
|
||||
//
|
||||
|
||||
// Console application has no synchronization context
|
||||
var syncContext = SynchronizationContext.Current;
|
||||
|
||||
//
|
||||
// For normal threads that have no synchronization context, the code after the `await`
|
||||
// typically, but not always, continues on the same thread that the inner work was being done
|
||||
// on, but has no requirement to resume on any specific thread.
|
||||
//
|
||||
// Typically if you use `ContinueWith` instead of `await`, the code inside `ContinueWith` runs
|
||||
// on a different thread than the inner task was running on, and using `await` typically
|
||||
// continues on the same thread.
|
||||
//
|
||||
|
||||
// Show ContinueWith typically changing thread ID's
|
||||
DoWorkAsync("ContinueWith").ContinueWith(t =>
|
||||
{
|
||||
Log("ContinueWith Complete");
|
||||
}).Wait();
|
||||
|
||||
Console.WriteLine("---------------------------------------------");
|
||||
|
||||
//
|
||||
// This also means after every await the next line is typically on a new thread if there is no
|
||||
// synchronization context.
|
||||
//
|
||||
// **********************************************************************************************
|
||||
//
|
||||
// An exception is if you use `ConfigureAwait(false)` then the SynchronizationContext is
|
||||
// totally ignored and the resuming thread is treated as if there were no context.
|
||||
//
|
||||
// Resuming on the original thread via the synchronization context is an expensive thing
|
||||
// (takes time) and so if you choose to not care about resuming on the same thread and want
|
||||
// to save time you can use `ConfigureAwait` to remove that overhead
|
||||
//
|
||||
// **********************************************************************************************
|
||||
//
|
||||
|
||||
//
|
||||
// Exceptions in Async calls
|
||||
// ===========================
|
||||
//
|
||||
// Any exceptions thrown that are not caught by the method itself are thrown into the Task
|
||||
// objects value `IsFaulted` and the `Exception` property.
|
||||
//
|
||||
// If you do not await the Task, the exception will not throw on your calling thread.
|
||||
//
|
||||
|
||||
#region Throw on Calling Thread, Without Awaiting
|
||||
|
||||
Log("Before ThrowAwait");
|
||||
|
||||
var crashedTask = ThrowAwait(true);
|
||||
|
||||
// Did it crash?
|
||||
var isFaulted = crashedTask.IsFaulted;
|
||||
|
||||
// The exception
|
||||
Log(crashedTask.Exception.Message);
|
||||
|
||||
Log("After ThrowAwait");
|
||||
|
||||
#endregion
|
||||
|
||||
//
|
||||
// If you await, the exception will rethrow onto the caller thread that awaited it.
|
||||
//
|
||||
// The exception to the rule is a method with async void. As it cannot be awaited, any
|
||||
// exceptions that occur in an async void method are re-thrown like this:
|
||||
//
|
||||
// 1. If there is a synchronization context the exception is Post back to the caller thread.
|
||||
// 2. If not, it is thrown on the thread pool
|
||||
//
|
||||
|
||||
#region Throw on Calling Thread, Without Awaiting
|
||||
|
||||
Log("Before ThrowVoid");
|
||||
|
||||
ThrowAwaitVoid(true);
|
||||
|
||||
Log("After ThrowVoid");
|
||||
|
||||
#endregion
|
||||
|
||||
Console.ReadLine();
|
||||
}
|
||||
|
||||
#region Helper Methods
|
||||
|
||||
/// <summary>
|
||||
/// Output a message with the current thread ID appended
|
||||
/// </summary>
|
||||
/// <param name="message"></param>
|
||||
private static void Log(string message)
|
||||
{
|
||||
// Write line
|
||||
Console.WriteLine($"{message} [{Thread.CurrentThread.ManagedThreadId}]");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Thread Methods
|
||||
|
||||
/// <summary>
|
||||
/// Shows an event-based thread callback via a method
|
||||
/// </summary>
|
||||
/// <param name="completed">The callback to call once the work is complete</param>
|
||||
private static void EventThreadCallbackMethod(Action completed)
|
||||
{
|
||||
// Start a new thread
|
||||
new Thread(() =>
|
||||
{
|
||||
// Log it
|
||||
Log("Inside event thread method");
|
||||
|
||||
// Sleep
|
||||
Thread.Sleep(500);
|
||||
|
||||
// Fire completed event
|
||||
completed();
|
||||
|
||||
}).Start();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Task Example Methods
|
||||
|
||||
/// <summary>
|
||||
/// Downloads a string from a website URL sychronously
|
||||
/// </summary>
|
||||
/// <param name="url">The URL to download</param>
|
||||
private static void WebDownloadString(string url)
|
||||
{
|
||||
// Synchronous pattern
|
||||
var webClient = new WebClient();
|
||||
var result = webClient.DownloadString(url);
|
||||
|
||||
// Log
|
||||
Log($"Downloaded {url}. {result.Substring(0, 10)}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Downloads a string from a website URL asychronously
|
||||
/// </summary>
|
||||
/// <param name="url">The URL to download</param>
|
||||
private static async Task WebDownloadStringAsync(string url)
|
||||
{
|
||||
// Asynchronous pattern
|
||||
var webClient = new WebClient();
|
||||
var result = await webClient.DownloadStringTaskAsync(new Uri(url));
|
||||
|
||||
// Log
|
||||
Log($"Downloaded {url}. {result.Substring(0, 10)}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does some work asynchronously for somebody
|
||||
/// </summary>
|
||||
/// <param name="forWho">Who we are doing the work for</param>
|
||||
/// <returns></returns>
|
||||
private static async Task DoWorkAsync(string forWho)
|
||||
{
|
||||
// Log it
|
||||
Log($"Doing work for {forWho}");
|
||||
|
||||
// Start a new task (so it runs on a different thread)
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
// Log it
|
||||
Log($"Doing work on inner thread for {forWho}");
|
||||
|
||||
// Wait
|
||||
await Task.Delay(500);
|
||||
|
||||
// Log it
|
||||
Log($"Done work on inner thread for {forWho}");
|
||||
});
|
||||
|
||||
// Log it
|
||||
Log($"Done work for {forWho}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does some work asynchronously for somebody, and return a result
|
||||
/// </summary>
|
||||
/// <param name="forWho">Who we are doing the work for</param>
|
||||
/// <returns></returns>
|
||||
private static async Task<string> DoWorkAndGetResultAsync(string forWho)
|
||||
{
|
||||
// Log it
|
||||
Log($"Doing work for {forWho}");
|
||||
|
||||
// Start a new task (so it runs on a different thread)
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
// Log it
|
||||
Log($"Doing work on inner thread for {forWho}");
|
||||
|
||||
// Wait
|
||||
await Task.Delay(500);
|
||||
|
||||
// Log it
|
||||
Log($"Done work on inner thread for {forWho}");
|
||||
});
|
||||
|
||||
// Log it
|
||||
Log($"Done work for {forWho}");
|
||||
|
||||
// Return what we received
|
||||
return forWho;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Throws an exception inside a task
|
||||
/// </summary>
|
||||
/// <param name="before">Throws the exception before an await</param>
|
||||
/// <returns></returns>
|
||||
private static async Task ThrowAwait(bool before)
|
||||
{
|
||||
if (before)
|
||||
throw new ArgumentException("Oopps");
|
||||
|
||||
await Task.Delay(1);
|
||||
|
||||
throw new ArgumentException("Oopps");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Throws an exception inside a void async before awaiting
|
||||
/// </summary>
|
||||
/// <param name="before">Throws the exception before an await</param>
|
||||
/// <returns></returns>
|
||||
private static async void ThrowAwaitVoid(bool before)
|
||||
{
|
||||
if (before)
|
||||
throw new ArgumentException("Oopps");
|
||||
|
||||
await Task.Delay(1);
|
||||
|
||||
throw new ArgumentException("Oopps");
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,8 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp2.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
Reference in New Issue
Block a user