OverLayService avlägsnad
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@ -1,7 +0,0 @@
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namespace GreadyPoang.Core;
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public interface IOverlayService
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{
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void ShowSplash(string text, int duration);
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void HideSplash();
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}
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@ -24,7 +24,6 @@ public class RoundRunningViewModel : ViewModelBase
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IMethodSharingService<Participant> sharingService,
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ICombinedRepository combined,
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IObjectMessageService objectMessage,
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IOverlayService overlay,
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ISplashService splashService
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) : base()
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{
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@ -33,7 +32,6 @@ public class RoundRunningViewModel : ViewModelBase
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_sharingService = sharingService;
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_combined = combined;
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_objectMessage = objectMessage;
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_overlay = overlay;
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_splashService = splashService;
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_roundElements = new ObservableCollection<RoundBuilderElement>();
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_builderObject = new();
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@ -48,7 +46,6 @@ public class RoundRunningViewModel : ViewModelBase
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private readonly IMethodSharingService<Participant> _sharingService;
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private readonly ICombinedRepository _combined;
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private readonly IObjectMessageService _objectMessage;
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private readonly IOverlayService _overlay;
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private readonly ISplashService _splashService;
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private ObservableCollection<RoundBuilderGroup> _GameRoundList = new();
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private ObservableCollection<Participant> _ParticipantList = new();
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