Efter flytt av statusfält och åter byygt
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@ -44,13 +44,13 @@ public class GameRound : EntityBase
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}
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[Column("GameStatus")]
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public GamePointStatus PointStatus
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public GamePointStatus GameStatus
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{
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get { return _gameStatus; }
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set
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{
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_gameStatus = value;
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RaisePropertyChanged(nameof(PointStatus));
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RaisePropertyChanged(nameof(GameStatus));
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}
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}
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