Nu är det ordning på funktionaliteten när det gäller att hantera spelare nya spelronder och den poänghistorik som lagras
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@ -17,6 +17,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GreadyPoang.Migrations", "G
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GreadyPoang.Services", "GreadyPoang.Services\GreadyPoang.Services.csproj", "{1C70F0EC-370D-4F48-AEDD-DB171D71EA2A}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GreadyPoang.Common", "GreadyPoang.Common\GreadyPoang.Common.csproj", "{BEA80096-7267-4583-8982-A8000192CB31}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -52,6 +54,10 @@ Global
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{1C70F0EC-370D-4F48-AEDD-DB171D71EA2A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1C70F0EC-370D-4F48-AEDD-DB171D71EA2A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1C70F0EC-370D-4F48-AEDD-DB171D71EA2A}.Release|Any CPU.Build.0 = Release|Any CPU
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{BEA80096-7267-4583-8982-A8000192CB31}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{BEA80096-7267-4583-8982-A8000192CB31}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{BEA80096-7267-4583-8982-A8000192CB31}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{BEA80096-7267-4583-8982-A8000192CB31}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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