Picture on first page and more functioning on RoundStartingView
This commit is contained in:
53
GreadyPoang.EntityLayer/HelperEntities/RoundBuilderGroup.cs
Normal file
53
GreadyPoang.EntityLayer/HelperEntities/RoundBuilderGroup.cs
Normal file
@ -0,0 +1,53 @@
|
||||
namespace GreadyPoang.EntityLayer;
|
||||
|
||||
public class RoundBuilderGroup
|
||||
{
|
||||
public RoundBuilderGroup()
|
||||
{
|
||||
_gameRoundId = 0;
|
||||
_gameRoundStartDate = DateTime.MinValue;
|
||||
_status = GamePointStatus.New;
|
||||
_elements = new List<RoundBuilderElement>();
|
||||
}
|
||||
private int _gameRoundId;
|
||||
private DateTime _gameRoundStartDate;
|
||||
private GamePointStatus _status;
|
||||
private List<RoundBuilderElement> _elements;
|
||||
public int GameRoundId
|
||||
{
|
||||
get { return _gameRoundId; }
|
||||
set
|
||||
{
|
||||
_gameRoundId = value;
|
||||
// No need to raise property changed for this example
|
||||
}
|
||||
}
|
||||
public DateTime GameRoundStartDate
|
||||
{
|
||||
get { return _gameRoundStartDate; }
|
||||
set
|
||||
{
|
||||
_gameRoundStartDate = value;
|
||||
// No need to raise property changed for this example
|
||||
}
|
||||
}
|
||||
public GamePointStatus Status
|
||||
{
|
||||
get { return _status; }
|
||||
set
|
||||
{
|
||||
_status = value;
|
||||
// No need to raise property changed for this example
|
||||
}
|
||||
}
|
||||
|
||||
public List<RoundBuilderElement> Elements
|
||||
{
|
||||
get { return _elements; }
|
||||
set
|
||||
{
|
||||
_elements = value;
|
||||
// No need to raise property changed for this example
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user