Files
GreadyPoang/GreadyPoang.Common/Specifics/LoadedBehavior.cs

36 lines
995 B
C#

using System.Windows.Input;
namespace GreadyPoang.Common;
public class LoadedBehavior
{
public static readonly BindableProperty CommandProperty =
BindableProperty.CreateAttached(
"Command",
typeof(ICommand),
typeof(LoadedBehavior),
null,
propertyChanged: OnCommandChanged);
public static ICommand GetCommand(BindableObject view) =>
(ICommand)view.GetValue(CommandProperty);
public static void SetCommand(BindableObject view, ICommand value) =>
view.SetValue(CommandProperty, value);
private static void OnCommandChanged(BindableObject bindable, object oldValue, object newValue)
{
if (bindable is VisualElement element && newValue is ICommand command)
{
element.Loaded += (s, e) =>
{
if (command.CanExecute(null))
{
command.Execute(null);
}
};
}
}
}