Files
GreadyPoang/GreadyPoang.ViewModelLayer/ViewModelClasses/RoundStartingViewModel.cs

232 lines
7.2 KiB
C#

using Common.Library;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using GreadyPoang.DataLayer;
using GreadyPoang.EntityLayer;
using GreadyPoang.Services;
using System.Collections.ObjectModel;
using System.Diagnostics;
namespace GreadyPoang.ViewModelLayer;
public partial class RoundStartingViewModel : ObservableObject
{
#region Constructors
public RoundStartingViewModel() : base()
{
}
public RoundStartingViewModel(
IRepository<GameRound> roundsRepo,
IRepository<GamePoint> pointsRepo,
IMethodSharingService<Participant> sharingService,
ICombinedRepository combined,
IObjectMessageService objectMessage) : base()
{
_roundsRepo = roundsRepo;
_pointsRepo = pointsRepo;
_sharingService = sharingService;
_combined = combined;
_objectMessage = objectMessage;
RoundElements = new ObservableCollection<RoundBuilderElement>();
}
#endregion
private readonly IRepository<GameRound>? _roundsRepo;
private readonly IRepository<GamePoint> _pointsRepo;
private readonly IMethodSharingService<Participant> _sharingService;
private readonly ICombinedRepository _combined;
private readonly IObjectMessageService _objectMessage;
[ObservableProperty]
private Participant selectedItem;
partial void OnSelectedItemChanged(Participant value)
{
if (value != null)
{
OnItemSelected(value);
}
}
[ObservableProperty]
private ObservableCollection<RoundBuilderElement> roundElements;
[ObservableProperty]
private GameRound? gameRoundObject = new();
[ObservableProperty]
private ObservableCollection<RoundBuilderGroup> gameRoundList = new();
[ObservableProperty]
private ObservableCollection<Participant> participantList = new();
private void OnItemSelected(Participant item)
{
if (RoundElements.Count == 0)
{
var GameRound = new GameRound
{
GameRoundStartDate = DateTime.Now,
GameStatus = GamePointStatus.New,
GameRoundFinished = null
};
var gameRoundId = _roundsRepo?.Save(GameRound).GetAwaiter().GetResult();
if (gameRoundId != null && gameRoundId != -1)
{
GameRound.GameRoundId = gameRoundId.Value;
}
GameRoundObject = GameRound;
}
var GamePointStart = new GamePoint
{
ParticipantId = item.ParticipantId,
GameRoundId = GameRoundObject?.GameRoundId ?? 0,
GameDate = DateTime.Now,
GameRoundRegNr = -1,
GameRegPoints = 0
};
var gamePointId = _pointsRepo.Save(GamePointStart).GetAwaiter().GetResult();
GamePointStart.GamePointId = gamePointId;
var newElement = new RoundBuilderElement();
newElement.ParticipantId = item.ParticipantId;
newElement.ParticipantName = item.LastNameFirstName;
newElement.GameRoundRegNr = GamePointStart.GameRoundRegNr;
newElement.GameRegPoints = GamePointStart.GameRegPoints;
newElement.Status = GameRoundObject!.GameStatus;
newElement.GameRoundStartDate = GameRoundObject?.GameRoundStartDate ?? DateTime.Now;
newElement.GameRoundId = GamePointStart.GameRoundId;
newElement.GamePointId = GamePointStart.GamePointId;
RoundElements.Add(newElement);
// Gör något med det valda objektet
Debug.WriteLine($"Du valde: {item.LastNameFirstName}");
}
#region Get Method
public ObservableCollection<RoundBuilderGroup> Get()
{
if (_combined != null)
{
// var GameRoundSummary = _combined.roundBuilderElements();
var GameRoundSummary = _combined.roundBuilderElementsDb();
var groupedRounds = GameRoundSummary
.GroupBy(r => r.GameRoundId)
.Select(g => new RoundBuilderGroup
{
GameRoundId = g.Key,
GameRoundStartDate = g.First().GameRoundStartDate,
Status = g.First().Status,
Elements = g.Select(p => new RoundBuilderElement
{
ParticipantId = p.ParticipantId,
ParticipantName = p.ParticipantName,
GamePointId = p.GamePointId,
GameRoundRegNr = p.GameRoundRegNr,
GameRegPoints = p.GameRegPoints,
GameRoundId = p.GameRoundId,
GameRoundStartDate = p.GameRoundStartDate,
Status = g.First().Status
}).ToList()
})
.ToList();
GameRoundList = new ObservableCollection<RoundBuilderGroup>(groupedRounds);
}
return GameRoundList;
}
public ObservableCollection<Participant> GetParticipants()
{
ParticipantList = _sharingService.Get();
return ParticipantList;
}
#endregion
#region Get(id) Method
public GameRound? Get(int id)
{
try
{
GameRoundObject = _roundsRepo?.Get(id).GetAwaiter().GetResult();
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"Error in Get method: {ex.Message}");
}
return GameRoundObject;
}
[RelayCommand]
public async Task<bool> SaveAsync()
{
if (_roundsRepo == null || GameRoundObject == null)
{
return false;
}
var tmpTask = _roundsRepo.Save(GameRoundObject);
bool tmp = tmpTask.GetAwaiter().GetResult() != -1;
if (tmp)
{
GameRoundObject = new GameRound();
RoundElements.Clear();
this.Get();
await Shell.Current.GoToAsync("..");
}
return tmp;
}
[RelayCommand]
private async Task RensaAsync()
{
foreach (var element in RoundElements)
{
_pointsRepo.DeleteById(element.GamePointId);
}
_roundsRepo?.DeleteById(GameRoundObject?.GameRoundId ?? 0);
RoundElements.Clear();
await Shell.Current.GoToAsync("..");
}
[RelayCommand]
public async Task<bool> RoundSelected(RoundBuilderElement element)
{
bool goneOk = false;
var rbGroup = GameRoundList.FirstOrDefault(g => g.GameRoundId == element.GameRoundId);
Debug.WriteLine($"Du valde raden med Runda {element.GameRoundId} och spelare: {element.ParticipantName}");
if (rbGroup != null)
{
_objectMessage.CurrentGroup = rbGroup;
await Shell.Current.GoToAsync("//RoundRunningView");
goneOk = true;
}
return goneOk;
}
[RelayCommand]
public async Task<bool> SelectNewlyAddedParticipant(RoundBuilderElement roundBuilder)
{
bool goneOk = false;
Debug.WriteLine($"Du valde raden med Runda {roundBuilder.GameRoundId} och spelare: {roundBuilder.ParticipantName}");
goneOk = true;
return goneOk;
}
#endregion
}