92 lines
1.9 KiB
C#
92 lines
1.9 KiB
C#
using Common.Library;
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using SQLite;
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namespace GreadyPoang.EntityLayer;
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[Table("GamePoint")]
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public class GamePoint : EntityBase
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{
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public GamePoint()
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{
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_gamePointId = 0;
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_participantId = 0;
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_gameHeatId = 0;
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_gameDate = DateTime.Now;
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_gameHeatRegNr = 0;
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_gameRegPoints = 0;
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}
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private int _gamePointId;
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private int _participantId;
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private int _gameHeatId;
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private DateTime _gameDate;
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private int _gameHeatRegNr;
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private int _gameRegPoints;
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[PrimaryKey]
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[AutoIncrement]
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[Column("GamePointId")]
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public int GamePointId
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{
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get { return _gamePointId; }
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set
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{
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_gamePointId = value;
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RaisePropertyChanged(nameof(GamePointId));
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}
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}
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[Column("ParticipantId")]
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public int ParticipantId
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{
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get { return _participantId; }
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set
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{
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_participantId = value;
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RaisePropertyChanged(nameof(ParticipantId));
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}
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}
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[Column("GameHeatId")]
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public int GameHeatId
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{
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get { return _gameHeatId; }
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set
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{
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_gameHeatId = value;
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RaisePropertyChanged(nameof(GameHeatId));
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}
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}
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[Column("GameDate")]
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public DateTime GameDate
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{
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get { return _gameDate; }
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set
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{
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_gameDate = value;
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RaisePropertyChanged(nameof(GameDate));
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}
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}
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[Column("GameHeatRegNr")]
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public int GameHeatRegNr
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{
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get { return _gameHeatRegNr; }
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set
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{
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_gameHeatRegNr = value;
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RaisePropertyChanged(nameof(GameHeatRegNr));
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}
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}
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[Column("GameRegPoints")]
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public int GameRegPoints
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{
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get { return _gameRegPoints; }
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set
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{
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_gameRegPoints = value;
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RaisePropertyChanged(nameof(GameRegPoints));
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}
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}
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}
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