Inferred sound handling
This commit is contained in:
14
WinGreed/frmStart.Designer.cs
generated
14
WinGreed/frmStart.Designer.cs
generated
@ -37,6 +37,7 @@
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this.btnAddPlayer = new System.Windows.Forms.Button();
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this.txtNewName = new System.Windows.Forms.TextBox();
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this.btnAddOk = new System.Windows.Forms.Button();
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this.btnSound = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// label1
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@ -122,11 +123,23 @@
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this.btnAddOk.Visible = false;
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this.btnAddOk.Click += new System.EventHandler(this.btnAddOk_Click);
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//
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// btnSound
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//
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this.btnSound.Location = new System.Drawing.Point(350, 34);
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this.btnSound.Name = "btnSound";
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this.btnSound.Size = new System.Drawing.Size(75, 23);
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this.btnSound.TabIndex = 6;
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this.btnSound.Text = "sound";
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this.btnSound.UseVisualStyleBackColor = true;
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this.btnSound.Visible = false;
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this.btnSound.Click += new System.EventHandler(this.btnSound_Click);
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//
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// frmStart
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Controls.Add(this.btnSound);
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this.Controls.Add(this.btnAddOk);
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this.Controls.Add(this.txtNewName);
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this.Controls.Add(this.btnAddPlayer);
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@ -152,5 +165,6 @@
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private Button btnAddPlayer;
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private TextBox txtNewName;
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private Button btnAddOk;
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private Button btnSound;
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}
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}
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