Add project files.

This commit is contained in:
2022-06-28 16:27:00 +02:00
parent b447579e84
commit 61be9cd8b0
18 changed files with 977 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
namespace WinGreed
{
public static class ControlExtensions
{
public static T Clone<T>(this T controlToClone)
where T : Control
{
PropertyInfo[] controlProperties = typeof(T).GetProperties(BindingFlags.Public | BindingFlags.Instance);
T instance = Activator.CreateInstance<T>();
foreach (PropertyInfo propInfo in controlProperties)
{
if (propInfo.CanWrite)
{
//Debug.WriteLine($"Can write :{propInfo.CanWrite} Name : {propInfo.Name}");
if (propInfo.Name == "Image")
{
//switch (switch_on)
//{
// default:
//}
}
else
{
if (propInfo.Name != "WindowTarget")
propInfo.SetValue(instance, propInfo.GetValue(controlToClone, null), null);
}
}
}
return instance;
}
}
}

28
WinGreed/Dice.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WinGreed
{
public class Dice
{
public bool Chosen { get; set; } = false;
public int Number { get; set; }
public int DiceNumber { get; set; }
private Random rnd = null;
public Dice(int diceNumber)
{
rnd = new Random();
DiceNumber = diceNumber;
}
public int Roll()
{
Number = rnd.Next(1, 7);
return Number;
}
}
}

40
WinGreed/HandleThrow.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WinGreed
{
public class HandleThrow
{
public string Who { get; set; }
public int Score { get; set; }
private List<Dice> _dices = new List<Dice>();
int roll;
public HandleThrow()
{
for (int i = 1; i < 7; i++)
{
_dices.Add(new Dice(i));
}
roll = 0;
}
public List<Dice> Throw()
{
var rolled = new List<Dice>();
roll += 1;
foreach (Dice dice in _dices)
{
if (!dice.Chosen)
{
dice.Roll();
rolled.Add(dice);
}
}
return rolled;
}
}
}

17
WinGreed/Program.cs Normal file
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namespace WinGreed
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new frmStart());
}
}
}

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WinGreed.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinGreed.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

26
WinGreed/WinGreed.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

172
WinGreed/frmPersonRound.Designer.cs generated Normal file
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namespace WinGreed
{
partial class frmPersonRound
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.btnThrow = new System.Windows.Forms.Button();
this.btnDiceTmpl1 = new System.Windows.Forms.Button();
this.btnDiceTmpl2 = new System.Windows.Forms.Button();
this.btnDiceTmpl4 = new System.Windows.Forms.Button();
this.btnDiceTmpl3 = new System.Windows.Forms.Button();
this.btnDiceTmpl6 = new System.Windows.Forms.Button();
this.btnDiceTmpl5 = new System.Windows.Forms.Button();
this.btnClose = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Segoe UI", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point);
this.label1.Location = new System.Drawing.Point(23, 17);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(105, 30);
this.label1.TabIndex = 0;
this.label1.Text = "Nu kör vi";
//
// btnThrow
//
this.btnThrow.Location = new System.Drawing.Point(32, 71);
this.btnThrow.Name = "btnThrow";
this.btnThrow.Size = new System.Drawing.Size(96, 23);
this.btnThrow.TabIndex = 1;
this.btnThrow.Text = "Kasta Tärningar";
this.btnThrow.UseVisualStyleBackColor = true;
this.btnThrow.Click += new System.EventHandler(this.btnThrow_Click);
//
// btnDiceTmpl1
//
this.btnDiceTmpl1.Location = new System.Drawing.Point(746, 82);
this.btnDiceTmpl1.Name = "btnDiceTmpl1";
this.btnDiceTmpl1.Size = new System.Drawing.Size(42, 44);
this.btnDiceTmpl1.TabIndex = 2;
this.btnDiceTmpl1.Text = "1";
this.btnDiceTmpl1.UseVisualStyleBackColor = true;
this.btnDiceTmpl1.Visible = false;
this.btnDiceTmpl1.Click += new System.EventHandler(this.btnDiceTmpl_Click);
//
// btnDiceTmpl2
//
this.btnDiceTmpl2.Location = new System.Drawing.Point(746, 126);
this.btnDiceTmpl2.Name = "btnDiceTmpl2";
this.btnDiceTmpl2.Size = new System.Drawing.Size(42, 44);
this.btnDiceTmpl2.TabIndex = 3;
this.btnDiceTmpl2.Text = "2";
this.btnDiceTmpl2.UseVisualStyleBackColor = true;
this.btnDiceTmpl2.Visible = false;
this.btnDiceTmpl2.Click += new System.EventHandler(this.btnDiceTmpl_Click);
//
// btnDiceTmpl4
//
this.btnDiceTmpl4.Location = new System.Drawing.Point(746, 214);
this.btnDiceTmpl4.Name = "btnDiceTmpl4";
this.btnDiceTmpl4.Size = new System.Drawing.Size(42, 44);
this.btnDiceTmpl4.TabIndex = 5;
this.btnDiceTmpl4.Text = "4";
this.btnDiceTmpl4.UseVisualStyleBackColor = true;
this.btnDiceTmpl4.Visible = false;
this.btnDiceTmpl4.Click += new System.EventHandler(this.btnDiceTmpl_Click);
//
// btnDiceTmpl3
//
this.btnDiceTmpl3.Location = new System.Drawing.Point(746, 170);
this.btnDiceTmpl3.Name = "btnDiceTmpl3";
this.btnDiceTmpl3.Size = new System.Drawing.Size(42, 44);
this.btnDiceTmpl3.TabIndex = 4;
this.btnDiceTmpl3.Text = "3";
this.btnDiceTmpl3.UseVisualStyleBackColor = true;
this.btnDiceTmpl3.Visible = false;
this.btnDiceTmpl3.Click += new System.EventHandler(this.btnDiceTmpl_Click);
//
// btnDiceTmpl6
//
this.btnDiceTmpl6.Location = new System.Drawing.Point(746, 302);
this.btnDiceTmpl6.Name = "btnDiceTmpl6";
this.btnDiceTmpl6.Size = new System.Drawing.Size(42, 44);
this.btnDiceTmpl6.TabIndex = 7;
this.btnDiceTmpl6.Text = "6";
this.btnDiceTmpl6.UseVisualStyleBackColor = true;
this.btnDiceTmpl6.Visible = false;
this.btnDiceTmpl6.Click += new System.EventHandler(this.btnDiceTmpl_Click);
//
// btnDiceTmpl5
//
this.btnDiceTmpl5.Location = new System.Drawing.Point(746, 258);
this.btnDiceTmpl5.Name = "btnDiceTmpl5";
this.btnDiceTmpl5.Size = new System.Drawing.Size(42, 44);
this.btnDiceTmpl5.TabIndex = 6;
this.btnDiceTmpl5.Text = "5";
this.btnDiceTmpl5.UseVisualStyleBackColor = true;
this.btnDiceTmpl5.Visible = false;
this.btnDiceTmpl5.Click += new System.EventHandler(this.btnDiceTmpl_Click);
//
// btnClose
//
this.btnClose.Location = new System.Drawing.Point(678, 397);
this.btnClose.Name = "btnClose";
this.btnClose.Size = new System.Drawing.Size(75, 23);
this.btnClose.TabIndex = 8;
this.btnClose.Text = "Stäng";
this.btnClose.UseVisualStyleBackColor = true;
this.btnClose.Click += new System.EventHandler(this.btnClose_Click);
//
// frmPersonRound
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.btnClose);
this.Controls.Add(this.btnDiceTmpl6);
this.Controls.Add(this.btnDiceTmpl5);
this.Controls.Add(this.btnDiceTmpl4);
this.Controls.Add(this.btnDiceTmpl3);
this.Controls.Add(this.btnDiceTmpl2);
this.Controls.Add(this.btnDiceTmpl1);
this.Controls.Add(this.btnThrow);
this.Controls.Add(this.label1);
this.Name = "frmPersonRound";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Din tur -";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private Label label1;
private Button btnThrow;
private Button btnDiceTmpl1;
private Button btnDiceTmpl2;
private Button btnDiceTmpl4;
private Button btnDiceTmpl3;
private Button btnDiceTmpl6;
private Button btnDiceTmpl5;
private Button btnClose;
}
}

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WinGreed/frmPersonRound.cs Normal file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WinGreed
{
public partial class frmPersonRound : Form
{
int y = 79;
int x = 0;
int row = 0;
private List<Button> _dice = new List<Button>();
private HandleThrow _ht;
public string Player { get; set; }
public int TotPoints { get; set; }
List<int> Points = new List<int>();
public frmPersonRound(string player)
{
InitializeComponent();
Player = player;
this.Text = $"Din tur - {Player}";
_ht = new HandleThrow();
_ht.Who = Player;
///ht.Throw();
}
private void btnThrow_Click(object sender, EventArgs e)
{
x = 0;
y = y + btnDiceTmpl1.Height+5;
var no = 0;
var result = _ht.Throw();
Button btn = null;
MarkGrayAndDisable(row);
row++;
foreach (var item in result)
{
no++;
switch (item.Number)
{
case 1:
{
btn = btnDiceTmpl1.Clone<Button>();
btn.Name = $"btnDice{row}1";
break;
}
case 2:
{
btn = btnDiceTmpl2.Clone<Button>();
btn.Name = $"btnDice{row}2";
break;
}
case 3:
{
btn = btnDiceTmpl3.Clone<Button>();
btn.Name = $"btnDice{row}3";
break;
}
case 4:
{
btn = btnDiceTmpl4.Clone<Button>();
btn.Name = $"btnDice{row}4";
break;
}
case 5:
{
btn = btnDiceTmpl5.Clone<Button>();
btn.Name = $"btnDice{row}5";
break;
}
case 6:
{
btn = btnDiceTmpl6.Clone<Button>();
btn.Name = $"btnDice{row}6";
break;
}
default:
break;
}
_dice.Add(btn);
btn.Location = new Point(x + (btn.Width + 5) * no, y);
btn.Visible = true;
btn.Tag = item;
btn.Click += new System.EventHandler(btnDiceTmpl_Click);
this.Controls.Add(_dice.Last());
this.Refresh();
}
}
private void MarkGrayAndDisable(int row)
{
if (row > 0)
{
foreach (var item in _dice)
{
if (item.Name.Contains($"btnDice{row}"))
{
item.Enabled = false;
if (item.BackColor == Color.Red)
{
item.BackColor = Color.Gray;
}
}
}
}
}
private void btnDiceTmpl_Click(object sender, EventArgs e)
{
if (((Dice)((Button)sender).Tag).Chosen) {
((Button)sender).BackColor = Color.Green;
((Dice)((Button)sender).Tag).Chosen = false;
}
else
{
((Dice)((Button)sender).Tag).Chosen = true;
((Button)sender).BackColor = Color.Red;
}
}
private void btnClose_Click(object sender, EventArgs e)
{
this.Close();
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

75
WinGreed/frmStart.Designer.cs generated Normal file
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namespace WinGreed
{
partial class frmStart
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.btnSpela = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Segoe UI", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point);
this.label1.Location = new System.Drawing.Point(25, 26);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(294, 30);
this.label1.TabIndex = 0;
this.label1.Text = "Welcome to World of Greed!";
//
// btnSpela
//
this.btnSpela.Location = new System.Drawing.Point(34, 142);
this.btnSpela.Name = "btnSpela";
this.btnSpela.Size = new System.Drawing.Size(134, 23);
this.btnSpela.TabIndex = 1;
this.btnSpela.Text = "Spela en omgång";
this.btnSpela.UseVisualStyleBackColor = true;
this.btnSpela.Click += new System.EventHandler(this.btnSpela_Click);
//
// frmStart
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.btnSpela);
this.Controls.Add(this.label1);
this.Name = "frmStart";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "G R E E D";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private Label label1;
private Button btnSpela;
}
}

18
WinGreed/frmStart.cs Normal file
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namespace WinGreed
{
public partial class frmStart : Form
{
private frmPersonRound fPR = null;
public frmStart()
{
InitializeComponent();
}
private void btnSpela_Click(object sender, EventArgs e)
{
fPR = new frmPersonRound("Tommy");
fPR.Show();
}
}
}

60
WinGreed/frmStart.resx Normal file
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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>