using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WinGreed { public class Dice { public bool Chosen { get; set; } = false; public int Number { get; set; } public int DiceNumber { get; set; } private Random rnd = null; public Dice(int diceNumber) { rnd = new Random(); DiceNumber = diceNumber; } public int Roll() { Number = rnd.Next(1, 7); return Number; } } }