Implemented propertychanged pattern to connect UI with entity
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30
Common.Library/BaseClasses/CommonBase.cs
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30
Common.Library/BaseClasses/CommonBase.cs
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using System.ComponentModel;
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namespace Common.Library;
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public abstract class CommonBase : INotifyPropertyChanged
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{
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#region Constructor
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protected CommonBase()
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{
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Init();
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}
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#endregion
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#region Init Method
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public virtual void Init()
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{
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}
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#endregion
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#region RaisePropertyChanged Method
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public event PropertyChangedEventHandler? PropertyChanged;
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public virtual void RaisePropertyChanged(string propertyName)
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{
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this.PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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#endregion
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}
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7
Common.Library/BaseClasses/EntityBase.cs
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7
Common.Library/BaseClasses/EntityBase.cs
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namespace Common.Library
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{
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public class EntityBase : CommonBase
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{
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}
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}
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9
Common.Library/Common.Library.csproj
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9
Common.Library/Common.Library.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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