Wireup window with access methods + refaktor structure

This commit is contained in:
2020-03-22 21:52:02 +01:00
parent b1e62e829e
commit 88bd9b894a
16 changed files with 230 additions and 39 deletions

View File

@ -59,7 +59,7 @@
this.placeNumberValue.Location = new System.Drawing.Point(183, 83);
this.placeNumberValue.Name = "placeNumberValue";
this.placeNumberValue.Size = new System.Drawing.Size(234, 35);
this.placeNumberValue.TabIndex = 14;
this.placeNumberValue.TabIndex = 1;
//
// placeNumberLabel
//
@ -78,7 +78,8 @@
this.prizePercentageValue.Location = new System.Drawing.Point(183, 296);
this.prizePercentageValue.Name = "prizePercentageValue";
this.prizePercentageValue.Size = new System.Drawing.Size(234, 35);
this.prizePercentageValue.TabIndex = 16;
this.prizePercentageValue.TabIndex = 4;
this.prizePercentageValue.Text = "0";
//
// prizePercentageLabel
//
@ -97,7 +98,8 @@
this.prizeAmountValue.Location = new System.Drawing.Point(183, 185);
this.prizeAmountValue.Name = "prizeAmountValue";
this.prizeAmountValue.Size = new System.Drawing.Size(234, 35);
this.prizeAmountValue.TabIndex = 18;
this.prizeAmountValue.TabIndex = 3;
this.prizeAmountValue.Text = "0";
//
// prizeAmountLabel
//
@ -116,7 +118,7 @@
this.placeNameValue.Location = new System.Drawing.Point(183, 134);
this.placeNameValue.Name = "placeNameValue";
this.placeNameValue.Size = new System.Drawing.Size(234, 35);
this.placeNameValue.TabIndex = 20;
this.placeNameValue.TabIndex = 2;
//
// placeNameLabel
//
@ -154,6 +156,7 @@
this.createPrizeButton.TabIndex = 24;
this.createPrizeButton.Text = "Create Prize";
this.createPrizeButton.UseVisualStyleBackColor = true;
this.createPrizeButton.Click += new System.EventHandler(this.createPrizeButton_Click);
//
// CreatePrizeForm
//