Add project files.

This commit is contained in:
2024-04-22 16:48:36 +02:00
parent 35c4a91ec6
commit 086cb833f6
45 changed files with 1330 additions and 0 deletions

34
MonkeyFinder.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31611.283
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonkeyFinder", "MonkeyFinder\MonkeyFinder.csproj", "{C60F2B1C-790E-4432-A719-52182A333ADE}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{393B8F30-F402-46A9-B209-8C71897A3416}"
ProjectSection(SolutionItems) = preProject
..\Directory.build.props = ..\Directory.build.props
..\Directory.build.targets = ..\Directory.build.targets
README.md = README.md
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C60F2B1C-790E-4432-A719-52182A333ADE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C60F2B1C-790E-4432-A719-52182A333ADE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C60F2B1C-790E-4432-A719-52182A333ADE}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{C60F2B1C-790E-4432-A719-52182A333ADE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C60F2B1C-790E-4432-A719-52182A333ADE}.Release|Any CPU.Build.0 = Release|Any CPU
{C60F2B1C-790E-4432-A719-52182A333ADE}.Release|Any CPU.Deploy.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {61F7FB11-1E47-470C-91E2-47F8143E1572}
EndGlobalSection
EndGlobal

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MonkeyFinder/App.xaml Normal file
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<?xml version="1.0" encoding="utf-8" ?>
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:MonkeyFinder"
x:Class="MonkeyFinder.App">
<Application.Resources>
<ResourceDictionary>
<Color x:Key="Primary">#FFC107</Color>
<Color x:Key="PrimaryDark">#FFA000</Color>
<Color x:Key="Accent">#00BCD4</Color>
<Color x:Key="LightBackground">#FAF9F8</Color>
<Color x:Key="DarkBackground">Black</Color>
<Style TargetType="Page" ApplyToDerivedTypes="True">
<Setter Property="BackgroundColor"
Value="{StaticResource LightBackground}" />
</Style>
<Style ApplyToDerivedTypes="True" TargetType="NavigationPage">
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource LightBackground}, Dark={StaticResource DarkBackground}}" />
<Setter Property="BarBackgroundColor" Value="{StaticResource Primary}" />
<Setter Property="BarTextColor" Value="White" />
</Style>
<Style TargetType="Label" x:Key="BaseLabel">
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="TextColor" Value="#1F1F1F" />
</Style>
<Style x:Key="MicroLabel" BasedOn="{StaticResource BaseLabel}" TargetType="Label">
<Setter Property="FontSize" Value="10"/>
</Style>
<Style x:Key="SmallLabel" BasedOn="{StaticResource BaseLabel}" TargetType="Label">
<Setter Property="FontSize" Value="12"/>
</Style>
<Style x:Key="MediumLabel" BasedOn="{StaticResource BaseLabel}" TargetType="Label">
<Setter Property="FontSize" Value="16"/>
</Style>
<Style x:Key="LargeLabel" BasedOn="{StaticResource BaseLabel}" TargetType="Label">
<Setter Property="FontSize" Value="20"/>
</Style>
<Style TargetType="RefreshView" ApplyToDerivedTypes="True">
<Setter Property="RefreshColor" Value="{StaticResource Primary}" />
</Style>
<Style x:Key="ButtonOutline" TargetType="Button">
<Setter Property="Background" Value="{StaticResource LightBackground}"/>
<Setter Property="TextColor" Value="{StaticResource Primary}"/>
<Setter Property="BorderColor" Value="{StaticResource Primary}"/>
<Setter Property="BorderWidth" Value="2"/>
<Setter Property="HeightRequest" Value="40"/>
<Setter Property="CornerRadius" Value="20"/>
</Style>
<Style x:Key="CardView" TargetType="Frame">
<Setter Property="BorderColor" Value="#DDDDDD"/>
<Setter Property="HasShadow" Value="{OnPlatform iOS=false, MacCatalyst=false, Default=true}"/>
<Setter Property="Padding" Value="0"/>
<Setter Property="Background" Value="{StaticResource LightBackground}"/>
<Setter Property="CornerRadius" Value="10"/>
<Setter Property="IsClippedToBounds" Value="True"/>
</Style>
</ResourceDictionary>
</Application.Resources>
</Application>

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MonkeyFinder/App.xaml.cs Normal file
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namespace MonkeyFinder;
public partial class App : Application
{
public App()
{
InitializeComponent();
MainPage = new AppShell();
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<Shell xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MonkeyFinder.AppShell"
xmlns:view="clr-namespace:MonkeyFinder.View"
FlyoutBehavior="Disabled">
<Shell.Resources>
<ResourceDictionary>
<Style x:Key="BaseStyle" TargetType="Element">
<Setter Property="Shell.BackgroundColor" Value="{StaticResource Primary}" />
<Setter Property="Shell.ForegroundColor" Value="{OnPlatform WinUI={StaticResource Primary}, Default=White}" />
<Setter Property="Shell.TitleColor" Value="White" />
<Setter Property="Shell.DisabledColor" Value="#B4FFFFFF" />
<Setter Property="Shell.UnselectedColor" Value="{AppThemeBinding Dark=#95FFFFFF, Light=#95000000}" />
<Setter Property="Shell.TabBarBackgroundColor" Value="{AppThemeBinding Dark={StaticResource DarkBackground}, Light={StaticResource LightBackground}}" />
<Setter Property="Shell.TabBarForegroundColor" Value="{AppThemeBinding Dark={StaticResource LightBackground}, Light={StaticResource DarkBackground}}" />
<Setter Property="Shell.TabBarUnselectedColor" Value="{AppThemeBinding Dark=#95FFFFFF, Light=#95000000}" />
<Setter Property="Shell.TabBarTitleColor" Value="{AppThemeBinding Dark={StaticResource LightBackground}, Light={StaticResource DarkBackground}}" />
</Style>
<Style BasedOn="{StaticResource BaseStyle}" TargetType="ShellItem" ApplyToDerivedTypes="True" />
</ResourceDictionary>
</Shell.Resources>
<ShellContent
Shell.NavBarIsVisible="true"
Title="Monkeys"
ContentTemplate="{DataTemplate view:MainPage}"
Route="MainPage" />
</Shell>

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namespace MonkeyFinder;
public partial class AppShell : Shell
{
public AppShell()
{
InitializeComponent();
// nameof(DetailsPage) == "DetailsPage"
Routing.RegisterRoute(nameof(DetailsPage), typeof(DetailsPage));
}
}

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global using CommunityToolkit.Mvvm.ComponentModel;
global using CommunityToolkit.Mvvm.Input;
global using MonkeyFinder.Model;
global using MonkeyFinder.ViewModel;
global using System.Collections.ObjectModel;
global using System.ComponentModel;
global using System.Diagnostics;
global using System.Runtime.CompilerServices;
global using System.Text.Json;

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using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using MonkeyFinder.Services;
using MonkeyFinder.View;
namespace MonkeyFinder;
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder
.UseMauiApp<App>()
.ConfigureFonts(fonts =>
{
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
});
#if DEBUG
builder.Logging.AddDebug();
#endif
builder.Services.AddSingleton<IConnectivity>(Connectivity.Current);
builder.Services.AddSingleton<IGeolocation>(Geolocation.Default);
builder.Services.AddSingleton<IMap>(Map.Default);
builder.Services.AddSingleton<MainPage>();
builder.Services.AddTransient<DetailsPage>();
builder.Services.AddSingleton<MonkeyService>();
builder.Services.AddSingleton<MonkeysViewModel>();
builder.Services.AddTransient<MonkeyDetailsViewModel>();
return builder.Build();
}
}

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using System.Text.Json.Serialization;
namespace MonkeyFinder.Model;
public class Monkey
{
public string Name { get; set; }
public string Location { get; set; }
public string Details { get; set; }
public string Image { get; set; }
public int Population { get; set; }
public double Latitude { get; set; }
public double Longitude { get; set; }
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
namespace MonkeyFinder
{
[JsonSerializable(typeof(List<Monkey>))]
internal sealed partial class MonkeyContext : JsonSerializerContext
{
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net8.0-android</TargetFrameworks>
<TargetFrameworks Condition="!$([MSBuild]::IsOSPlatform('linux'))">$(TargetFrameworks);net8.0-ios;net8.0-maccatalyst</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows')) and '$(MSBuildRuntimeType)' == 'Full'">$(TargetFrameworks);net8.0-windows10.0.19041</TargetFrameworks>
<OutputType>Exe</OutputType>
<RootNamespace>MonkeyFinder</RootNamespace>
<UseMaui>true</UseMaui>
<SingleProject>true</SingleProject>
<ImplicitUsings>enable</ImplicitUsings>
<!-- Display name -->
<ApplicationTitle>MonkeyFinder</ApplicationTitle>
<!-- App Identifier -->
<ApplicationId>com.companyname.monkeyfinder</ApplicationId>
<ApplicationIdGuid>ECD44DAE-B03E-4D8B-B427-71865961E696</ApplicationIdGuid>
<!-- Versions -->
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<ApplicationVersion>1</ApplicationVersion>
</PropertyGroup>
<ItemGroup>
<!-- App Icon -->
<MauiIcon Include="Resources\AppIcon\appicon.svg" ForegroundFile="Resources\AppIcon\appiconfg.svg" Color="#512BD4" />
<!-- Splash Screen -->
<MauiSplashScreen Include="Resources\Splash\splash.svg" Color="#512BD4" BaseSize="128,128" />
<!-- Images -->
<MauiImage Include="Resources\Images\*" />
<MauiImage Update="Resources\Images\dotnet_bot.svg" BaseSize="168,208" />
<!-- Custom Fonts -->
<MauiFont Include="Resources\Fonts\*" />
<!-- Raw Assets (also remove the "Resources\Raw" prefix) -->
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.2.2" />
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="8.0.0" />
<PackageReference Include="Microsoft.Maui.Controls" Version="$(MauiVersion)" />
<PackageReference Include="Microsoft.Maui.Controls.Compatibility" Version="$(MauiVersion)" />
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application android:allowBackup="true" android:icon="@mipmap/appicon" android:roundIcon="@mipmap/appicon_round" android:supportsRtl="true"></application>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
</manifest>

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using Android.App;
[assembly: UsesPermission(Android.Manifest.Permission.AccessCoarseLocation)]
[assembly: UsesPermission(Android.Manifest.Permission.AccessFineLocation)]
[assembly: UsesFeature("android.hardware.location", Required = false)]
[assembly: UsesFeature("android.hardware.location.gps", Required = false)]
[assembly: UsesFeature("android.hardware.location.network", Required = false)]
[assembly: UsesPermission(Android.Manifest.Permission.Internet)]

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using Android.App;
using Android.Content.PM;
using Android.OS;
namespace MonkeyFinder;
[Activity(Theme = "@style/Maui.SplashTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)]
public class MainActivity : MauiAppCompatActivity
{
}

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using Android.App;
using Android.Runtime;
namespace MonkeyFinder;
[Application]
public class MainApplication : MauiApplication
{
public MainApplication(IntPtr handle, JniHandleOwnership ownership)
: base(handle, ownership)
{
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#512BD4</color>
<color name="colorPrimaryDark">#2B0B98</color>
<color name="colorAccent">#2B0B98</color>
</resources>

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using Foundation;
namespace MonkeyFinder;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- Enable this value to use browser developer tools while debugging.-->
<!-- See https://aka.ms/blazor-hybrid-developer-tools -->
<key>com.apple.security.get-task-allow</key>
<true/>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<!-- See https://aka.ms/maui-publish-app-store#add-entitlements for more information about adding entitlements.-->
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.network.client</key>
<true/>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
<key>NSLocationWhenInUseUsageDescription</key>
<string>Need to find monkeys!</string>
</dict>
</plist>

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using ObjCRuntime;
using UIKit;
namespace MonkeyFinder;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

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<maui:MauiWinUIApplication
x:Class="MonkeyFinder.WinUI.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:maui="using:Microsoft.Maui"
xmlns:local="using:MonkeyFinder.WinUI">
</maui:MauiWinUIApplication>

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using Microsoft.UI.Xaml;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace MonkeyFinder.WinUI;
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : MauiWinUIApplication
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

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<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
<Identity Name="maui-package-name-placeholder" Publisher="CN=User Name" Version="0.0.0.0" />
<mp:PhoneIdentity PhoneProductId="3EAEB303-B8C2-446D-89AB-3A1868608FBE" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>$placeholder$</DisplayName>
<PublisherDisplayName>User Name</PublisherDisplayName>
<Logo>$placeholder$.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate" />
</Resources>
<Applications>
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="$placeholder$"
Description="$placeholder$"
Square150x150Logo="$placeholder$.png"
Square44x44Logo="$placeholder$.png"
BackgroundColor="transparent">
<uap:DefaultTile Square71x71Logo="$placeholder$.png" Wide310x150Logo="$placeholder$.png" Square310x310Logo="$placeholder$.png" />
<uap:SplashScreen Image="$placeholder$.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
<Capability Name="internetClient"/>
<DeviceCapability Name="location"/>
</Capabilities>
</Package>

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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MonkeyFinder.WinUI.app"/>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<!-- The combination of below two tags have the following effect:
1) Per-Monitor for >= Windows 10 Anniversary Update
2) System < Windows 10 Anniversary Update
-->
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
</windowsSettings>
</application>
</assembly>

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using Foundation;
namespace MonkeyFinder;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
<key>NSLocationWhenInUseUsageDescription</key>
<string>Need to find monkeys!</string>
</dict>
</plist>

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using ObjCRuntime;
using UIKit;
namespace MonkeyFinder;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

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{
"profiles": {
"Windows Machine": {
"commandName": "MsixPackage",
"nativeDebugging": false
}
}
}

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg width="456" height="456" viewBox="0 0 456 456" version="1.1" xmlns="http://www.w3.org/2000/svg">
<rect x="0" y="0" width="456" height="456" fill="#512BD4" />
</svg>

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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="456" height="456" viewBox="0 0 456 456" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2;">
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Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "MauiAsset":
<MauiAsset Include="AboutAssets.txt" />
These files will be deployed with you package and will be accessible using .NET MAUI:
async Task LoadMauiAsset()
{
using var stream = await FileSystem.OpenAppPackageFileAsync("AboutAssets.txt");
using var reader = new StreamReader(stream);
var contents = reader.ReadToEnd();
}

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[
{
"Name": "Baboon",
"Location": "Africa & Asia",
"Details": "Baboons are African and Arabian Old World monkeys belonging to the genus Papio, part of the subfamily Cercopithecinae.",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/baboon.jpg",
"Population": 10000,
"Latitude": -8.783195,
"Longitude": 34.508523
},
{
"Name": "Capuchin Monkey",
"Location": "Central & South America",
"Details": "The capuchin monkeys are New World monkeys of the subfamily Cebinae. Prior to 2011, the subfamily contained only a single genus, Cebus.",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/capuchin.jpg",
"Population": 23000,
"Latitude": 12.769013,
"Longitude": -85.602364
},
{
"Name": "Blue Monkey",
"Location": "Central and East Africa",
"Details": "The blue monkey or diademed monkey is a species of Old World monkey native to Central and East Africa, ranging from the upper Congo River basin east to the East African Rift and south to northern Angola and Zambia",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/bluemonkey.jpg",
"Population": 12000,
"Latitude": 1.957709,
"Longitude": 37.297204
},
{
"Name": "Squirrel Monkey",
"Location": "Central & South America",
"Details": "The squirrel monkeys are the New World monkeys of the genus Saimiri. They are the only genus in the subfamily Saimirinae. The name of the genus Saimiri is of Tupi origin, and was also used as an English name by early researchers.",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/saimiri.jpg",
"Population": 11000,
"Latitude": -8.783195,
"Longitude": -55.491477
},
{
"Name": "Golden Lion Tamarin",
"Location": "Brazil",
"Details": "The golden lion tamarin also known as the golden marmoset, is a small New World monkey of the family Callitrichidae.",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/tamarin.jpg",
"Population": 19000,
"Latitude": -14.235004,
"Longitude": -51.92528
},
{
"Name": "Howler Monkey",
"Location": "South America",
"Details": "Howler monkeys are among the largest of the New World monkeys. Fifteen species are currently recognised. Previously classified in the family Cebidae, they are now placed in the family Atelidae.",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/alouatta.jpg",
"Population": 8000,
"Latitude": -8.783195,
"Longitude": -55.491477
},
{
"Name": "Japanese Macaque",
"Location": "Japan",
"Details": "The Japanese macaque, is a terrestrial Old World monkey species native to Japan. They are also sometimes known as the snow monkey because they live in areas where snow covers the ground for months each",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/macasa.jpg",
"Population": 1000,
"Latitude": 36.204824,
"Longitude": 138.252924
},
{
"Name": "Mandrill",
"Location": "Southern Cameroon, Gabon, and Congo",
"Details": "The mandrill is a primate of the Old World monkey family, closely related to the baboons and even more closely to the drill. It is found in southern Cameroon, Gabon, Equatorial Guinea, and Congo.",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/mandrill.jpg",
"Population": 17000,
"Latitude": 7.369722,
"Longitude": 12.354722
},
{
"Name": "Proboscis Monkey",
"Location": "Borneo",
"Details": "The proboscis monkey or long-nosed monkey, known as the bekantan in Malay, is a reddish-brown arboreal Old World monkey that is endemic to the south-east Asian island of Borneo.",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/borneo.jpg",
"Population": 15000,
"Latitude": 0.961883,
"Longitude": 114.55485
},
{
"Name": "Sebastian",
"Location": "Seattle",
"Details": "This little trouble maker lives in Seattle with James and loves traveling on adventures with James and tweeting @MotzMonkeys. He by far is an Android fanboy and is getting ready for the new Nexus 6P!",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/sebastian.jpg",
"Population": 1,
"Latitude": 47.606209,
"Longitude": -122.332071
},
{
"Name": "Henry",
"Location": "Phoenix",
"Details": "An adorable Monkey who is traveling the world with Heather and live tweets his adventures @MotzMonkeys. His favorite platform is iOS by far and is excited for the new iPhone Xs!",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/henry.jpg",
"Population": 1,
"Latitude": 33.448377,
"Longitude": -112.074037
},
{
"Name": "Red-shanked douc",
"Location": "Vietnam",
"Details": "The red-shanked douc is a species of Old World monkey, among the most colourful of all primates. The douc is an arboreal and diurnal monkey that eats and sleeps in the trees of the forest.",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/douc.jpg",
"Population": 1300,
"Latitude": 16.111648,
"Longitude": 108.262122
},
{
"Name": "Mooch",
"Location": "Seattle",
"Details": "An adorable Monkey who is traveling the world with Heather and live tweets his adventures @MotzMonkeys. His favorite platform is iOS by far and is excited for the new iPhone 6s!",
"Image": "https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/Mooch.PNG",
"Population": 1,
"Latitude": 47.608013,
"Longitude": -122.335167
}
]

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After

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using System.Net.Http.Json;
namespace MonkeyFinder.Services;
public class MonkeyService
{
HttpClient httpClient;
public MonkeyService()
{
httpClient = new HttpClient();
}
List<Monkey> monkeyList = new();
public async Task<List<Monkey>> GetMonkeys()
{
if (monkeyList?.Count > 0)
{
return monkeyList;
}
var url = "https://montemagno.com/monkeys.json";
var response = await httpClient.GetAsync(url);
if(response.IsSuccessStatusCode)
{
monkeyList = await response.Content.ReadFromJsonAsync<List<Monkey>>();
}
return monkeyList;
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MonkeyFinder.DetailsPage"
xmlns:viewmodel="clr-namespace:MonkeyFinder.ViewModel"
x:DataType="viewmodel:MonkeyDetailsViewModel"
Title="{Binding Monkey.Name}">
<ScrollView>
<VerticalStackLayout>
<Grid ColumnDefinitions="*,Auto,*"
RowDefinitions="160,Auto">
<BoxView BackgroundColor="{StaticResource Primary}"
Grid.ColumnSpan="3"
HeightRequest="160"
HorizontalOptions="FillAndExpand"/>
<Frame Grid.RowSpan="2"
Grid.Column="1"
HeightRequest="160"
WidthRequest="160"
CornerRadius="80"
HorizontalOptions="Center"
IsClippedToBounds="True"
Padding="0"
Margin="0,80,0,0">
<Image Aspect="AspectFill"
HeightRequest="160"
WidthRequest="160"
HorizontalOptions="Center"
VerticalOptions="Center"
Source="{Binding Monkey.Image}"/>
</Frame>
</Grid>
<Button Text="Show on Map"
Command="{Binding OpenMapCommand}"
HorizontalOptions="Center"
WidthRequest="200"
Margin="8"
Style="{StaticResource ButtonOutline}"/>
<VerticalStackLayout Padding="10" Spacing="10">
<Label Text="{Binding Monkey.Details}"
Style="{StaticResource MediumLabel}"/>
<Label Text="{Binding Monkey.Location, StringFormat='Location: {0}'}"
Style="{StaticResource SmallLabel}"/>
<Label Text="{Binding Monkey.Population, StringFormat='Population: {0}'}"
Style="{StaticResource SmallLabel}"/>
</VerticalStackLayout>
</VerticalStackLayout>
</ScrollView>
</ContentPage>

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namespace MonkeyFinder;
public partial class DetailsPage : ContentPage
{
public DetailsPage(MonkeyDetailsViewModel viewModel)
{
InitializeComponent();
BindingContext = viewModel;
}
protected override void OnNavigatedTo(NavigatedToEventArgs args)
{
base.OnNavigatedTo(args);
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:model="clr-namespace:MonkeyFinder.Model"
xmlns:viewmodel="clr-namespace:MonkeyFinder.ViewModel"
xmlns:ios="clr-namespace:Microsoft.Maui.Controls.PlatformConfiguration.iOSSpecific;assembly=Microsoft.Maui.Controls"
x:DataType="viewmodel:MonkeysViewModel"
Title="{Binding Title}"
ios:Page.UseSafeArea="True"
x:Class="MonkeyFinder.View.MainPage">
<Grid ColumnDefinitions="*,*"
ColumnSpacing="5"
RowDefinitions="*,Auto">
<CollectionView BackgroundColor="Transparent"
Grid.ColumnSpan="2"
ItemsSource="{Binding Monkeys}"
SelectionMode="None">
<CollectionView.ItemTemplate>
<DataTemplate x:DataType="model:Monkey">
<Grid Padding="10">
<Frame HeightRequest="125"
Padding="0"
Style="{StaticResource CardView}">
<Frame.GestureRecognizers>
<TapGestureRecognizer CommandParameter="{Binding .}"
Command="{Binding Source={RelativeSource AncestorType={x:Type viewmodel:MonkeysViewModel}}, Path=GoToDetailsCommand}"/>
</Frame.GestureRecognizers>
<Grid Padding="0"
ColumnDefinitions="125,*">
<Image Aspect="AspectFill"
Source="{Binding Image}"
WidthRequest="125"
HeightRequest="125"/>
<VerticalStackLayout Grid.Column="1"
Padding="10"
VerticalOptions="Center">
<Label Text="{Binding Name}"
Style="{StaticResource LargeLabel}"/>
<Label Text="{Binding Location}"
Style="{StaticResource MediumLabel}"/>
</VerticalStackLayout>
</Grid>
</Frame>
</Grid>
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
<Button Text="Get Monkeys"
Style="{StaticResource ButtonOutline}"
Command="{Binding GetMonkeysCommand}"
IsEnabled="{Binding IsNotBusy}"
Grid.Row="1"
Margin="8"/>
<Button Text="Find closest"
Style="{StaticResource ButtonOutline}"
Command="{Binding GetClosestMonkeyCommand}"
IsEnabled="{Binding IsNotBusy}"
Grid.Row="1"
Grid.Column="1"
Margin="8"/>
<ActivityIndicator IsVisible="{Binding IsBusy}"
IsRunning="{Binding IsBusy}"
HorizontalOptions="FillAndExpand"
VerticalOptions="FillAndExpand"
Grid.RowSpan="2"
Grid.ColumnSpan="2"/>
</Grid>
</ContentPage>

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namespace MonkeyFinder.View;
public partial class MainPage : ContentPage
{
public MainPage(MonkeysViewModel viewModel)
{
InitializeComponent();
BindingContext = viewModel;
}
}

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namespace MonkeyFinder.ViewModel;
public partial class BaseViewModel : ObservableObject
{
public BaseViewModel()
{
}
[ObservableProperty]
[NotifyPropertyChangedFor(nameof(IsNotBusy))]
bool isBusy;
[ObservableProperty]
string title;
public bool IsNotBusy => !IsBusy;
}

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namespace MonkeyFinder.ViewModel;
[QueryProperty("Monkey", "Monkey")]
public partial class MonkeyDetailsViewModel : BaseViewModel
{
IMap map;
public MonkeyDetailsViewModel(IMap map)
{
this.map = map;
}
[ObservableProperty]
Monkey monkey;
//[RelayCommand]
//async Task GoBackAsync()
//{
// await Shell.Current.GoToAsync("..");
//}
[RelayCommand]
async Task OpenMapAsync()
{
try
{
await map.OpenAsync(Monkey.Latitude, Monkey.Longitude,
new MapLaunchOptions
{
Name = Monkey.Name,
NavigationMode = NavigationMode.None
});
}
catch (Exception ex)
{
Debug.WriteLine(ex);
await Shell.Current.DisplayAlert("Error!",
$"Unable to open map: {ex.Message}", "OK");
}
}
}

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using MonkeyFinder.Services;
namespace MonkeyFinder.ViewModel;
public partial class MonkeysViewModel : BaseViewModel
{
MonkeyService monkeyService;
public ObservableCollection<Monkey> Monkeys { get; } = new();
IConnectivity connectivity;
IGeolocation geolocation;
public MonkeysViewModel(MonkeyService monkeyService, IConnectivity connectivity, IGeolocation geolocation)
{
Title = "Monkey Finder";
this.monkeyService = monkeyService;
this.connectivity = connectivity;
this.geolocation = geolocation;
}
[RelayCommand]
async Task GetClosestMonkeyAsync()
{
if(IsBusy || Monkeys.Count == 0)
return;
try
{
var location = await geolocation.GetLastKnownLocationAsync();
if (location is null)
{
location = await geolocation.GetLocationAsync(
new GeolocationRequest
{
DesiredAccuracy = GeolocationAccuracy.Medium,
Timeout = TimeSpan.FromSeconds(30),
});
}
if (location is null)
return;
var first = Monkeys.OrderBy(m =>
location.CalculateDistance(m.Latitude, m.Longitude, DistanceUnits.Kilometers)
).FirstOrDefault();
await Shell.Current.DisplayAlert("Closest Monkey",
$"{first.Name} in {first.Location}", "OK");
}
catch (Exception ex)
{
Debug.WriteLine(ex);
await Shell.Current.DisplayAlert("Error!",
$"Unable to get closest monkey: {ex.Message}", "OK");
}
}
[RelayCommand]
async Task GoToDetailsAsync(Monkey monkey)
{
if (monkey is null)
return;
await Shell.Current.GoToAsync($"{nameof(DetailsPage)}", true,
new Dictionary<string, object>
{
{"Monkey", monkey }
});
}
[RelayCommand]
async Task GetMonkeysAsync()
{
if (IsBusy) return;
try
{
if (connectivity.NetworkAccess != NetworkAccess.Internet)
{
await Shell.Current.DisplayAlert("Internet issue",
$"Check your internet and try again!", "OK");
return;
}
IsBusy = true;
var monkeys = await monkeyService.GetMonkeys();
if (Monkeys.Count != 0)
Monkeys.Clear();
foreach (var monkey in monkeys)
Monkeys.Add(monkey);
}
catch (Exception ex)
{
Debug.WriteLine(ex);
await Shell.Current.DisplayAlert("Error!",
$"Unable to get monkeys: {ex.Message}", "OK");
}
finally
{
IsBusy = false;
}
}
}

157
README.md Normal file
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## Displaying Data
In Part 0 you got a basic understanding of what makes up a .NET MAUI project, now let's start coding and see how to display a list of data in a list.
This module is also available in [Chinese (Simplified)](README.zh-cn.md) & [Chinese (Traditional)](README.zh-tw.md).
### Open Solution in Visual Studio
1. Open **Part 1 - Displaying Data/MonkeyFinder.sln**
This MonkeyFinder contains 1 project:
* MonkeyFinder - The main .NET MAUI project that targets Android, iOS, macOS, and Windows. It includes all scaffolding for the app including Models, Views, ViewModels, and Services.
![Solution for the monkey finder app with multipel folders](../Art/Solution.PNG)
The **MonkeyFinder** project also has blank code files and XAML pages that we will use during the workshop. All of the code that we modify will be in this project for the workshop.
### NuGet Restore
All projects have the required NuGet packages already installed, so there will be no need to install additional packages during the Hands on Lab. The first thing that we must do is restore all of the NuGet packages from the internet.
1. **Right-click** on the **Solution** and select **Restore NuGet packages...**
![Restore NuGets](../Art/RestoreNuGets.PNG)
### Model
We will be downloading details about the monkey and will need a class to represent it.
![Converting json to c# classes](../Art/Convert.PNG)
We can easily convert our json file located at [montemagno.com/monkeys.json](https://montemagno.com/monkeys.json) by using [json2csharp.com](https://json2csharp.com) and pasting the raw json into quicktype to generate our C# classes. Ensure that you set the Name to `Monkey` and the generated namespace to `MonkeyFinder.Model` and select C#.
1. Open `Model/Monkey.cs`
2. In `Monkey.cs`, copy/paste the properties:
```csharp
public class Monkey
{
public string Name { get; set; }
public string Location { get; set; }
public string Details { get; set; }
public string Image { get; set; }
public int Population { get; set; }
public double Latitude { get; set; }
public double Longitude { get; set; }
}
```
Additionally, because we will be using `System.Text.Json` to deserialize the data, we will want to add a `MonkeyContext` that will dynamically generate code for better performance. The following code will enable this and we will use it in the future.
```csharp
[JsonSerializable(typeof(List<Monkey>))]
internal sealed partial class MonkeyContext : JsonSerializerContext
{
}
```
### Displaying Data
We can display hard coded data of any data type in a `CollectionView` in our `MainPage.xaml`. This will allow us to build out our user interface by setting the `ItemTemplate` with some simple images and labels.
We first need to add a new namespace at the top of the `MainPage.xaml`:
```xml
xmlns:model="clr-namespace:MonkeyFinder.Model"
```
This will allow us to reference the Monkey class above for data binding purposes.
Add the following into the MainPage.xaml's `ContentPage`:
```xml
<CollectionView>
<CollectionView.ItemsSource>
<x:Array Type="{x:Type model:Monkey}">
<model:Monkey
Name="Baboon"
Image="https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/baboon.jpg"
Location="Africa and Asia" />
<model:Monkey
Name="Capuchin Monkey"
Image="https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/capuchin.jpg"
Location="Central and South America" />
<model:Monkey
Name="Red-shanked douc"
Image="https://raw.githubusercontent.com/jamesmontemagno/app-monkeys/master/douc.jpg"
Location="Vietnam" />
</x:Array>
</CollectionView.ItemsSource>
<CollectionView.ItemTemplate>
<DataTemplate x:DataType="model:Monkey">
<HorizontalStackLayout Padding="10">
<Image
Aspect="AspectFill"
HeightRequest="100"
Source="{Binding Image}"
WidthRequest="100" />
<Label VerticalOptions="Center" TextColor="Gray">
<Label.Text>
<MultiBinding StringFormat="{}{0} | {1}">
<Binding Path="Name" />
<Binding Path="Location" />
</MultiBinding>
</Label.Text>
</Label>
</HorizontalStackLayout>
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
```
If we wanted to display the two strings vertically on top of each other, we could wrap two `Label` controls inside of a `VerticalStackLayout` and assign font sizes to stand out:
```xml
<HorizontalStackLayout Padding="10">
<Image
Aspect="AspectFill"
HeightRequest="100"
Source="{Binding Image}"
WidthRequest="100" />
<VerticalStackLayout VerticalOptions="Center">
<Label Text="{Binding Name}" FontSize="24" TextColor="Gray"/>
<Label Text="{Binding Location}" FontSize="18" TextColor="Gray"/>
</VerticalStackLayout>
</HorizontalStackLayout>
```
### Run the App
Ensure that you have your machine setup to deploy and debug to the different platforms:
* [Android Emulator Setup](https://docs.microsoft.com/dotnet/maui/android/emulator/device-manager)
* [Windows setup for development](https://docs.microsoft.com/dotnet/maui/windows/setup)
1. In Visual Studio, set the Android or Windows app as the startup project by selecting the drop down in the debug menu and changing the `Framework`
![Visual Studio debug dropdown showing multiple frameworks](../Art/SelectFramework.png)
2. In Visual Studio, click the "Debug" button or Tools -> Start Debugging
- If you are having any trouble, see the Setup guides for your runtime platform
Running the app will result in a list of three monkeys:
![App running on Android showing 3 monkeys](../Art/CodedMonkeys.png)
Let's continue and learn about using the MVVM pattern with data binding in [Part 2](../Part%202%20-%20MVVM/README.md)